![]() In fact, he has stripped away all of the pretense by leaving his plug-in GUI's in the bare bones style of Mac OS Audio Units. They don't look, taste, or smell like vintage equipment. Chris Johnson from Airwindows has created an army of innovative plug-ins with a "no frills" approach. Well, now let's look at another approach. And I will wager money that these visuals make the plug-ins "sound better" to most of us. So, we now have photorealistic plug-ins that have a "vintage" look, complete with scratched face plates, glowing tubes, Bakelite knobs, and spinning reels. Sure, we can absolutely judge the quality and value in terms of sonics, but we are hopelessly visual creatures, and it can be tough to separate the "look" of something from the "sound" of something. Most of us can't evaluate the quality of the coding. ![]() You can't open up the lid and look at build quality or component choice the way you can with hardware. It can be tricky to evaluate these new software tools. Since then of course, it has become a feeding frenzy of companies as well as individual computer nerds churning out new plug-ins on a weekly basis. Even the industry giant, Waves, was just getting started, offering only a few plug-ins for the Pro Tools platform. Very little product existed in the way of standardized plug-ins that could be used across different editing programs. Twenty years ago, there really wasn't much of a market for "plug-ins." Sure, there were some limited software tools for audio, but they were mostly proprietary to a specific editor.
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